Greyhawk Adventures 2
Description
This campaign adopts a "this is a developing story that my character is an integral part of" approach. This is an ongoing campaign where story and character advancement is more important than being a "1337 d00d".
This campaign will be conducted in the manner and style of old 1st edition games and will be a fully DMed affair: each NPC is DM controlled, leading to a more immersive gaming experience and a decidedly slower overall pace as well.
In addition, every creature/monster/NPC in this campaign will be hand placed. This means maximum variety in the look and feel of your adventure. Each module will employ DM awarded lump sum XP rewards at its conclusion, with the projected range being communicated in advance.
Players will have to download the character generation mini-module, as well as the other files below, including the PWC file for the particular module that is currently being played.
Adventures are designed for 4 – 5 PCs, with general class breakout as follows; 2 fighters, 1 wizard, 1 rogue and one cleric. Note that alternative classes can substitute for the general list (i.e. a barbarian instead of a fighter, or a sorcerer instead of a wizard). Adventuring parties are welcome to deviate from this skill mix, but be advised that each module will be designed with the “classic” group in mind.
Projected level range of the campaign will be 1st to 10th.
Page last updated
Mon, 12/08/2008 - 11:39pm
Updated by
Game
NWN2
Expansion packs required
Mask of the Betrayer
Storm of Zehir
Campaign Setting
Greyhawk
Organizer
NWN DM
How to contact
Send me a PM via this website, or email via nwndm1 at gmail.com.
Dungeon Masters
NWN DM
# of openings
4
Campaign start date
12/27/2008
Schedule
Every 2 weeks
Campaign duration
TBD - depends on player's efforts.
Normal game day(s)
Saturday
Typical GMT start time for campaign sessions
3:00AM
Session duration
2-3 hours

