Greyhawk Adventures
Description
Power levels are generally low to medium, with a high emphasis on low (3rd to 8th) level adventures. Achieving a 15th level character will be rare, if not impossible in this campaign (so far the highest anyone has ever achieved is 12th level).
Level progression is slow, with a majority of experience gained for role playing and achieving quest goals. It is possible to gain a level based only on plot progression and character RP. Players should prepare themselves for a level gain every eight to ten game sessions on average.
This is a campaign for those who are trying to get away from the "this is a computer game and I run around killing things all day with my two +13 swords" type of game and is more of a "this is a developing story that my character is an integral part of" approach. No apologies made for this approach: this really is an ongoing campaign where story is more important than being a "1337 d00d".
PCs start at 3rd level, with 1000 GP and access to a new player merchant. New players will not be left behind in terms of plot or ability to participate.
If there is a group of 4 - 6 players that are interested in starting their own campaign, I am open to this possibility.
Current module boasts over 870 fully developed areas, extensive CEP integration (took over 440 hours to do...) and an abundance of hirelings to compliment a small group or solitary adventurer.
Page last updated
Tue, 12/09/2008 - 12:38am
Updated by
Game
NWN
Expansion packs required
Community Expansion Pack
Campaign Setting
Greyhawk
Organizer
NWN DM
How to contact
Send a PM via this site or email nwndm1@gmail.com.
Dungeon Masters
NWN DM
# of openings
2
Campaign start date
09/24/2008
Schedule
Every 2 weeks
Campaign duration
TBD - depends on player's efforts.
Normal game day(s)
Wednesday
Typical GMT start time for campaign sessions
3:30AM
Session duration
2-3 hours

